
Thinking outside the localization box – Goodgame GLQAM Workshop
Many thanks to all participants to our workshop “Thinking outside the localization box”, to Daniel Finck and, of course, to our speakers Natalia Siegmund (Bigpoint), Alessio Esposito (EA), Isabell Rudolph (Goodgame Studios), Andreas Lauble (Goodgame Studios), Inna Petrova (Wargaming) and Tatyana Fedotova (Wargaming). We enjoyed the chance to hold this amazing industry meetup and are looking forward to future events!
Clara Gómez Pérez
Hourly Schedule
Agenda
- 9 - 9:30
- Coffee & registration
- 9:30 - 10:00
- Greet & Meet
- 10:00 - 10:45
- Introduction to GGS loc setup
- 10:45 - 11:00
- Break
- 11:00 - 12:00
- GGS customer survey findings
- 12:00 - 12:30
- Bigpoint: Loc conferences
- 12:30 - 13:30
- Lunch
- 13:30 - 14:00
- Fifa Localization Processes: Challenges and Achievement
- 14:00 - 14:30
- Wargaming: Raising the BAR: how to manage a distributed localization team
- 14:30 - 14:45
- Break
- 15:00 - 17:30
- Celebrating our experiments
- with Jurgen Appelo’s celebration grid; with break
- 17:30 - 18:00
- Close up
- 18:00 -
- Xmas market